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ManualScripting API › Quests

Quests

Quests #

Quests.all(): { name: string; status: QuestStatus }[]
Quests.status(name: string): QuestStatus   // 'notStarted' | 'inProgress' | 'complete' | 'unknown'
Quests.journal(name: string): Promise<string[]>  // opens the quest log modal
Quests.points(): number                    // transmitted varp qp (101)

What these read. Full rationale: Quest state.

Call Source Cost
status / all Quest-tab text colour (IF_SETCOLOUR: red / yellow / green) free, no modal
points reader.varp(101) (qp, transmit=yes) free
journal Clicks the quest name, waits for main modal, reads scroll text opens the log

Mid-quest stage integers and bitfields live in Content as scope=perm varps without transmit=yes (e.g. cookquest, elemental_workshop_bits). They never arrive in client.var[], so reader.varp stays 0 and must not be used as progress. Yellow colour only means "in progress", it does not encode which stage. Prefer inventory / game messages / scene oracles; open journal only when stage text is the sole discriminator. A future bit-level API needs Content to set transmit=yes on those varps first. It is not a missing client field.


See also #

Docs built from rs2b0t 100adccc 2026-09-02. Non-affiliation disclaimer. Built on the Lost City project.