rs2b0t docs

Manual › Bundled scripts

Bundled scripts

  • Scripts: 60. Categories: 20.
  • Source: src/bot/scripts/. API: scripting API.
  • Settings are the parameters the panel exposes before a script starts.

Contents #

Agility #

BrimhavenAgility #

Brimhaven Agility Arena — banks food+coins at Ardougne south, ships to Brimhaven, pays Cap'n Izzy, tags ticket pillars on the level-optimal path, and grinds centre spikes between tags. Optional steal restock (Thieving 20) takes cakes from the Baker's stall and coins from guards.

  • Tags: brimhaven, arena, tickets, banking, food
Setting Type Default Notes
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 25 Food per trip
bankAtTickets number (1–5000) 1000 Bank at X tickets
stealRestock boolean false Steal cakes / GP when out

EdgevilleMonkeyBars #

Edgeville dungeon monkey bars — restock via dungeon ladder or after death. NOT RECOMMENDED FOR 10HP ACCOUNTS.

  • Tags: edgeville, dungeon, monkey-bars, wilderness, banking
Setting Type Default Notes
loadout string "" Loadout — one of:
foodAmount number (5–28) 20 Food to withdraw
minFood number (0–28) 1 Bank below food count
restockMode string "After death only" Restock mode — one of: Dungeon ladder (out of food), After death only
bankJunk boolean true Bank junk items

GnomeCourse #

Travels to and runs the Gnome Stronghold agility course

  • Tags: course, gnome
Setting Type Default Notes
obstacles string "Log balance,Obstacle net,Tree branch,Balancing rope,Tree branch,Obstacle net,Obstacle pipe" Obstacles (lap order)
searchRadius number (4–64) 20 Obstacle search radius (tiles)

WildyAgility #

Runs the Wilderness Agility Course, eats while running, and on death banks (food-only) then returns — needs Agility 52 + carried food (start at the entrance)

  • Tags: course, wilderness, food, death-recovery
Setting Type Default Notes
loadout string "" Loadout — one of:
food string "" Food (overrides loadout) — one of: Shark, Lobster, Swordfish, Tuna, Salmon, Trout, Pike, Bass, Herring, Sardine, Anchovies, Shrimps, Cooked meat, Cooked chicken, Bread, Stew, Cake, Chocolate cake, Plain pizza, Meat pizza, Anchovy pizza, Pineapple pizza, Redberry pie, Meat pie, Apple pie
foodWithdraw number (1–28) 20 Food to withdraw
minFood number (0–28) 1 Bank below food count
acquireFoodAtStart boolean true Acquire food at start
obstacleTimeoutTicks number (5–60) 24 Obstacle timeout (ticks)

Combat #

ArdyFighter #

Fights East Ardougne market guards, feeds itself from the Baker's stall, loots rares, banks them at the south bank, solves clue drops (needs melee stats that beat the 60s guard respawn — ~str 80 unarmed)

  • Tags: ardougne, thieving, banking, clues, afk
Setting Type Default Notes
anchor tile {"x":2661,"z":3306,"level":0} Market anchor (x,z)
leashRadius number (5–25) 12 Leash radius (tiles)
target string "Guard" NPC to fight (name)
combatStyle string "strength" Combat style — one of: attack, strength, controlled, defence
bankStand tile {"x":2655,"z":3286,"level":0} Bank stand tile (x,z)
loadout string "" Loadout — one of:
panicHp number (0–100) 25 Panic below HP% (no food)
restUntilHp number (0–100) 60 Regen to HP% when bank empty
foodTarget number (1–27) 8 Keep food stocked to (count)
bankAtLootSlots number (1–27) 12 Bank at loot slots
loot string[] ["clue scroll","blood rune","nature rune","chaos rune","body talisman","steel arrow","iron ore"] Loot item names (contains)
solveClues boolean true Solve clue drops
bankStrategy string "Off" Periodic bank — one of: Off, Loot count, Time, Either
bankEveryItems number (1–27) 15 Bank at N loot items
bankEveryMinutes number (1–120) 10 Bank every N minutes
bankCommonJunk boolean true Also bank gems/fruit/beer/kebabs/caskets

AutoFighter #

Start-or-coordinate fighter — kills any named NPC in its leash, loots selected drops, auto-banks, solves clues, and returns to the killing spot

  • Tags: combat, clues, banking, afk
Setting Type Default Notes
target string "Guard" Target NPC name(s)
spot string "Start position" Killing spot — one of: Start position, Custom coordinates
coordinates tile {"x":3273,"z":3427,"level":0} Killing coordinates (x,z)
leashRadius number (2–30) 8 Leash radius (tiles)
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
useSpecial boolean true Use special attacks
spell string "Fire Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 150 Casts of runes per bank trip
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Bronze arrow" Ammo (withdrawn from bank)
ammoWithdraw number (1–5000) 500 Ammo per bank trip
ammoRestockBelow number (0–100) 25 Bank for ammo below %
loadout string "" Loadout — one of:
food string "" Food to eat
foodWithdraw number (0–27) 10 Food to carry
panicHp number (0–100) 25 Panic below HP% (no food)
loot string[] ["clue scroll","uncut sapphire","uncut emerald","uncut ruby","uncut diamond","half of a key","chaos talisman","nature talisman"] Loot item names (contains)
lootMode string "list" Loot entry mode — one of: List (chips), CSV (text + copy/paste)
avoidHerbs string[] [] Herbs to avoid — one of: Guam leaf, Marrentill, Tarromin, Harralander, Ranarr weed, Toadflax, Irit leaf, Avantoe, Kwuarm, Snapdragon, Cadantine, Lantadyme, Dwarf weed, Torstol, Snake weed, Ardrigal, Sito foil, Volencia moss, Rogues purse
buryBones boolean false Bury regular bones
solveClues boolean true Solve clue drops
banking string "Auto" Banking — one of: Auto, None
bankAtLootSlots number (1–27) 12 Bank at loot slots
bankEveryMinutes number (0–120) 0 Bank every N minutes
bankCommonJunk boolean true Bank common junk too

BrimhavenMossGiants #

Brimhaven moss giant island: range/mage/melee walk-and-fight (multicombat, safespot disabled), banks all loot at Ardougne S and sails back via the boat

  • Tags: brimhaven, moss giant, boat, members, banking, afk
Setting Type Default Notes
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
staff string "Staff of air" Staff — one of: Staff, Magic staff, Staff of air, Staff of water, Staff of earth, Staff of fire, Battlestaff, Air battlestaff, Water battlestaff, Earth battlestaff, Fire battlestaff, Mystic air staff, Mystic water staff, Mystic earth staff, Mystic fire staff
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 150 Casts of runes per bank trip
bow string "Maple shortbow" Ranged weapon — one of: Shortbow, Longbow, Oak shortbow, Oak longbow, Willow shortbow, Willow longbow, Maple shortbow, Maple longbow, Yew shortbow, Yew longbow, Magic shortbow, Magic longbow, Bronze dart, Iron dart, Steel dart, Black dart, Mithril dart, Adamant dart, Rune dart, Crossbow, Bronze crossbow, Iron crossbow, Steel crossbow, Black crossbow, Mithril crossbow, Adamant crossbow, Rune crossbow, Dorgeshuun crossbow, Karil's crossbow
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Iron arrow" Ammo (arrows / bolts) — one of: Bronze arrow, Iron arrow, Steel arrow, Mithril arrow, Adamant arrow, Rune arrow, Dragon arrow, Bronze bolts, Iron bolts, Steel bolts, Black bolts, Mithril bolts, Adamant bolts, Rune bolts, Broad bolts, Bone bolts
ammoWithdraw number (1–5000) 500 Projectiles per bank trip
lootAmmo boolean true Loot & re-equip ammo
food string "Lobster" Food — one of: Shark, Lobster, Swordfish, Tuna, Salmon, Trout, Pike, Bass, Herring, Sardine, Anchovies, Shrimps, Cooked meat, Cooked chicken, Bread, Stew, Cake, Chocolate cake, Plain pizza, Meat pizza, Anchovy pizza, Pineapple pizza, Redberry pie, Meat pie, Apple pie
foodWithdraw number (1–27) 20 Food to withdraw per bank run
lootCake boolean false Loot & eat slice of cake
panicHp number (1–98) 25 Panic-to-bank below HP%
loot string[] ["Air rune","Big bones","Black sq shield","Blood rune","Chaos rune","Chaos talisman","Coins","Cosmic rune","Death rune","Dragon spear","Earth rune","Half of a key","Herb","Law rune","Magic staff","Mithril spear","Mithril sword","Nature rune","Nature talisman","Rune javelin","Rune spear","Shield left half","Steel bar","Steel kiteshield","Steel med helm","Uncut diamond","Uncut emerald","Uncut ruby","Uncut sapphire"] Loot to pick up (drop table) — one of: Air rune, Big bones, Black sq shield, Blood rune, Chaos rune, Chaos talisman, Coal, Coins, Cosmic rune, Death rune, Dragon spear, Earth rune, Half of a key, Herb, Iron arrow, Law rune, Magic staff, Mithril spear, Mithril sword, Nature rune, Nature talisman, Rune javelin, Rune spear, Shield left half, Spinach roll, Steel arrow, Steel bar, Steel kiteshield, Steel med helm, Uncut diamond, Uncut emerald, Uncut ruby, Uncut sapphire
bankCommonJunk boolean true Also grab shared gems/junk
buryBones boolean false Bury big bones
fieldTile tile {"x":2698,"z":3206,"level":0} Field / fight tile (Brimhaven island)
bankTile tile {"x":2655,"z":3283,"level":0} Bank stand tile (Ardougne S, by the pier)

ChaosDruidKiller #

Kills Chaos druids — Edgeville dungeon, the picklocked Chaos Druid Tower (46 Thieving), or Yanille dungeon Chaos druid warriors past the 40 Agility ledge — loots Herb/Law/Nature rune drops, banks them

  • Tags: wilderness, edgeville, ardougne, yanille, herbs, banking
Setting Type Default Notes
location string "Edgeville Dungeon" Location — one of: Edgeville Dungeon, Chaos Druid Tower, Yanille Dungeon
loadout string "" Loadout — one of:
combatStyleIndex string "1" Combat style — one of: 0 — first button, 1 — second button, 2 — third button, 3 — fourth button
foodWithdraw number (1–27) 12 Food per trip
panicHp number (1–98) 35 Bank below HP% (no food)

ChickenKiller #

Kills chickens, loots and buries bones (anchor = start tile)

  • Tags: lumbridge, bones, feathers, afk
Setting Type Default Notes
leashRadius number (3–30) 12 Leash radius (tiles)
fightHpGate number (0–100) 45 Stop fighting below HP%
restUntilHp number (0–100) 70 Rest until HP%
targetName string "Chicken" Target NPC name
lootMatch string "bones" Loot name match (| = OR)
buryBones boolean true Bury bones?
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 100 Casts of runes per bank trip
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Bronze arrow" Ammo (kept + bank withdraw)
ammoWithdraw number (1–5000) 200 Ammo per bank trip
bankStrategy string "Off" Periodic bank — one of: Off, Loot count, Time, Either
bankEveryItems number (1–27) 15 Bank at N loot items
bankEveryMinutes number (1–120) 10 Bank every N minutes
bankCommonJunk boolean true Also bank gems/fruit/beer/kebabs/caskets

CowKiller #

Walks to the Lumbridge, north-west Lumbridge, south-Falador, or East Ardougne cow fields, loots hides + bones, and supports field-aware banking

  • Tags: lumbridge, falador, ardougne, cowhide, bones, banking, afk
Setting Type Default Notes
location string "Auto" Cow field — one of: Auto, Lumbridge cow field, North-west of Lumbridge, South of Falador, East Ardougne cow field, Start tile
alKharidTollCoins boolean true Keep 20 coins for Al Kharid gate?
leashRadius number (3–30) 18 Leash radius (tiles)
fightHpGate number (0–100) 45 Stop fighting below HP%
restUntilHp number (0–100) 70 Rest until HP%
targetName string "Cow" Target NPC name
lootMatch string "cow hide|bones" Loot name match (| = OR)
buryBones boolean false Bury bones?
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 100 Casts of runes per bank trip
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Bronze arrow" Ammo (kept + bank withdraw)
ammoWithdraw number (1–5000) 200 Ammo per bank trip
bankStrategy string "Off" Periodic bank — one of: Off, Loot count, Time, Either
bankEveryItems number (1–27) 15 Bank at N loot items
bankEveryMinutes number (1–120) 10 Bank every N minutes
bankCommonJunk boolean true Also bank gems/fruit/beer/kebabs/caskets

Duel Arena Combat Trainer #

Walks to the Al Kharid Duel Arena, pairs with other players, accepts both no-stake screens, fights with melee, and trains Attack/Strength plus opt-in Defence toward configured target levels

  • Tags: duel arena, pvp, attack, strength, defence, multibox
Setting Type Default Notes
targetAttack number (1–99) 99 Target Attack level
targetStrength number (1–99) 99 Target Strength level
targetDefence number (1–99) 1 Target Defence level

FireGiant #

Waterfall Dungeon fire giants: range/mage safespot or melee, enters by raft + rope + Glarial's amulet, rides the barrel out to bank

  • Tags: waterfall, safespot, members, banking
Setting Type Default Notes
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
staff string "Staff of air" Staff — one of: Staff, Magic staff, Staff of air, Staff of water, Staff of earth, Staff of fire, Battlestaff, Air battlestaff, Water battlestaff, Earth battlestaff, Fire battlestaff, Mystic air staff, Mystic water staff, Mystic earth staff, Mystic fire staff
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–2000) 150 Casts of runes per bank trip
runeBuffer number (0–2000) 500 Spare runes per type
bow string "Maple shortbow" Bow — one of: Shortbow, Longbow, Oak shortbow, Oak longbow, Willow shortbow, Willow longbow, Maple shortbow, Maple longbow, Yew shortbow, Yew longbow, Magic shortbow, Magic longbow
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Iron arrow" Ammo — one of: Bronze arrow, Iron arrow, Steel arrow, Mithril arrow, Adamant arrow, Rune arrow
ammoWithdraw number (1–5000) 500 Ammo per bank trip
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 20 Food to withdraw per bank run
panicHp number (1–98) 25 Panic-to-bank below HP%
loot string[] ["Adamant javelin","Big bones","Blood rune","Chaos rune","Chaos talisman","Coins","Death rune","Dragon med helm","Dragon spear","Dragonstone","Fire battlestaff","Fire rune","Half of a key","Herb","Law rune","Lobster","Mithril sq shield","Nature rune","Nature talisman","Rune 2h sword","Rune arrow","Rune battleaxe","Rune javelin","Rune kiteshield","Rune scimitar","Rune spear","Rune sq shield","Runite bar","Shield left half","Silver ore","Steel arrow","Steel axe","Steel bar","Strength potion(2)","Uncut diamond","Uncut emerald","Uncut ruby","Uncut sapphire"] Loot to pick up (drop table) — one of: Adamant javelin, Big bones, Blood rune, Chaos rune, Chaos talisman, Coins, Death rune, Dragon med helm, Dragon spear, Dragonstone, Fire battlestaff, Fire rune, Half of a key, Herb, Law rune, Lobster, Mithril sq shield, Nature rune, Nature talisman, Rune 2h sword, Rune arrow, Rune battleaxe, Rune javelin, Rune kiteshield, Rune scimitar, Rune spear, Rune sq shield, Runite bar, Shield left half, Silver ore, Steel arrow, Steel axe, Steel bar, Strength potion(2), Uncut diamond, Uncut emerald, Uncut ruby, Uncut sapphire
bankCommonJunk boolean true Also grab shared gems/junk
buryBones boolean false Bury big bones
safespotTile tile {"x":2568,"z":9892,"level":0} Safespot tile (west room)
safespotFallbackTile tile {"x":2568,"z":9893,"level":0} Safespot fallback tile
meleeTile tile {"x":2575,"z":9893,"level":0} Melee anchor tile (centre room)
escapeTele string "Barrel (free)" Way out — one of: Barrel (free), Camelot, Ardougne, Falador, Varrock
teleStock number (1–10) 2 Spare escape casts
bankTile tile {"x":2725,"z":3491,"level":0} Bank stand tile

GreenDragon #

Wilderness green dragons N of Edgeville: melee/mage w/ anti-dragon shield, banks bones + hides, sips super attack/strength mid-fight

  • Tags: wilderness, dragons, hides, potions
Setting Type Default Notes
combatStyle string "melee" Combat style — one of: melee, mage
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
useSpecial boolean true Use special attacks
weapon string "Rune scimitar" Weapon — one of: Bronze scimitar, Iron scimitar, Steel scimitar, Black scimitar, Mithril scimitar, Adamant scimitar, Rune scimitar, Bronze sword, Iron sword, Steel sword, Black sword, Mithril sword, Adamant sword, Rune sword, Bronze longsword, Iron longsword, Steel longsword, Black longsword, Mithril longsword, Adamant longsword, Rune longsword, Dragon longsword, Bronze dagger, Iron dagger, Steel dagger, Black dagger, Mithril dagger, Adamant dagger, Rune dagger, Dragon dagger, Dragon dagger(p)
staff string "Staff of fire" Staff — one of: Staff, Magic staff, Staff of air, Staff of water, Staff of earth, Staff of fire, Battlestaff, Air battlestaff, Water battlestaff, Earth battlestaff, Fire battlestaff, Mystic air staff, Mystic water staff, Mystic earth staff, Mystic fire staff
spell string "Fire Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 150 Casts of runes per bank trip
shield string "Dragonfire shield" Anti-dragon shield — one of: Dragonfire shield
usePotions boolean true Drink super attack / strength
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 20 Food to withdraw per bank run
panicHp number (1–98) 30 Escape below HP%
foodReserve number (0–27) 4 Food kept back from slot-freeing
solveClues boolean true Solve clue drops
escape string "Flee to bank" Escape mode — one of: Flee to bank, Teleport to Varrock
loot string[] ["Adamant full helm","Adamantite ore","Chaos talisman","Coins","Dragon bones","Dragon spear","Dragonhide","Fire rune","Half of a key","Herb","Law rune","Mithril axe","Mithril kiteshield","Mithril spear","Nature rune","Nature talisman","Rune dagger","Rune javelin","Rune spear","Shield left half","Steel battleaxe","Steel platelegs","Uncut diamond","Uncut emerald","Uncut ruby","Uncut sapphire","Water rune"] Loot to pick up (drop table) — one of: Adamant full helm, Adamantite ore, Bass, Chaos talisman, Coins, Dragon bones, Dragon spear, Dragonhide, Fire rune, Half of a key, Herb, Law rune, Mithril axe, Mithril kiteshield, Mithril spear, Nature rune, Nature talisman, Rune dagger, Rune javelin, Rune spear, Shield left half, Steel battleaxe, Steel platelegs, Uncut diamond, Uncut emerald, Uncut ruby, Uncut sapphire, Water rune
buryBones boolean false Bury dragon bones
bankCommonJunk boolean true Also grab shared gems/junk
anchorTile tile {"x":3096,"z":3814,"level":0} Dragon field tile
bankTile tile {"x":3094,"z":3493,"level":0} Bank stand tile (Edgeville)
logDetail string "Normal" Log detail — one of: Normal, Verbose

HillGiant #

Edgeville dungeon hill giants — enters through the public trapdoor and banks limpwurt roots and big bones at Edgeville

  • Tags: combat, giants, edgeville, banking, looting
Setting Type Default Notes
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
weapon string "" Weapon to wield
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 12 Food per trip
loot string[] ["Limpwurt root","Big bones"] Loot to pick up — one of: Beer, Big bones, Body talisman, Chaos rune, Chaos talisman, Coins, Cosmic rune, Death rune, Dragon spear, Fire rune, Half of a key, Herb, Iron arrow, Iron dagger, Iron full helm, Iron kiteshield, Law rune, Limpwurt root, Mind rune, Nature rune, Nature talisman, Rune javelin, Rune spear, Shield left half, Steel arrow, Steel longsword, Uncut diamond, Uncut emerald, Uncut ruby, Uncut sapphire, Water rune
bankCommonJunk boolean true Also grab shared gems/junk
buryBones boolean false Bury big bones
lootSlots number (1–27) 14 Bank after this many loot slots

MossGiant #

Moss giants N of Ardougne: range/mage safespot or melee, banks all loot

  • Tags: ardougne, safespot, afk
Setting Type Default Notes
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
staff string "Staff of air" Staff — one of: Staff, Magic staff, Staff of air, Staff of water, Staff of earth, Staff of fire, Battlestaff, Air battlestaff, Water battlestaff, Earth battlestaff, Fire battlestaff, Mystic air staff, Mystic water staff, Mystic earth staff, Mystic fire staff
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 150 Casts of runes per bank trip
bow string "Maple shortbow" Ranged weapon — one of: Shortbow, Longbow, Oak shortbow, Oak longbow, Willow shortbow, Willow longbow, Maple shortbow, Maple longbow, Yew shortbow, Yew longbow, Magic shortbow, Magic longbow, Bronze dart, Iron dart, Steel dart, Black dart, Mithril dart, Adamant dart, Rune dart
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
ammo string "Iron arrow" Bow ammo — one of: Bronze arrow, Iron arrow, Steel arrow, Mithril arrow, Adamant arrow, Rune arrow
ammoWithdraw number (1–5000) 500 Projectiles per bank trip
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 20 Food to withdraw per bank run
panicHp number (1–98) 25 Panic-to-bank below HP%
loot string[] ["Air rune","Big bones","Black sq shield","Blood rune","Chaos rune","Chaos talisman","Coins","Cosmic rune","Death rune","Dragon spear","Earth rune","Half of a key","Herb","Law rune","Magic staff","Mithril spear","Mithril sword","Nature rune","Nature talisman","Rune javelin","Rune spear","Shield left half","Steel bar","Steel kiteshield","Steel med helm","Uncut diamond","Uncut emerald","Uncut ruby","Uncut sapphire"] Loot to pick up (drop table) — one of: Air rune, Big bones, Black sq shield, Blood rune, Chaos rune, Chaos talisman, Coal, Coins, Cosmic rune, Death rune, Dragon spear, Earth rune, Half of a key, Herb, Iron arrow, Law rune, Magic staff, Mithril spear, Mithril sword, Nature rune, Nature talisman, Rune javelin, Rune spear, Shield left half, Spinach roll, Steel arrow, Steel bar, Steel kiteshield, Steel med helm, Uncut diamond, Uncut emerald, Uncut ruby, Uncut sapphire
bankCommonJunk boolean true Also grab shared gems/junk
buryBones boolean false Bury big bones
safespotTile tile {"x":2553,"z":3406,"level":0} Safespot / field tile
bankTile tile {"x":2615,"z":3332,"level":0} Bank stand tile (Ardougne N)

RockCrab #

Rellekka rock crabs: aggro-stack-kill-reset, loots key halves

  • Tags: rellekka, keys, afk
Setting Type Default Notes
combatStyle string "melee" Combat style — one of: melee, mage, range
meleeStyle string "strength" Melee style — one of: attack, strength, controlled, defence
rangeStyle string "rapid" Ranged style — one of: accurate, rapid, longrange
staff string "Staff of air" Staff — one of: Staff, Magic staff, Staff of air, Staff of water, Staff of earth, Staff of fire, Battlestaff, Air battlestaff, Water battlestaff, Earth battlestaff, Fire battlestaff, Mystic air staff, Mystic water staff, Mystic earth staff, Mystic fire staff
bow string "Maple shortbow" Ranged weapon — one of: Shortbow, Longbow, Oak shortbow, Oak longbow, Willow shortbow, Willow longbow, Maple shortbow, Maple longbow, Yew shortbow, Yew longbow, Magic shortbow, Magic longbow, Bronze dart, Iron dart, Steel dart, Black dart, Mithril dart, Adamant dart, Rune dart
spell string "Wind Strike" Autocast spell — one of: Wind Strike, Water Strike, Earth Strike, Fire Strike, Wind Bolt, Water Bolt, Earth Bolt, Fire Bolt, Wind Blast, Water Blast, Earth Blast, Fire Blast, Wind Wave, Water Wave, Earth Wave, Fire Wave
runesWithdraw number (1–1000) 150 Casts of runes per bank trip
ammo string "Bronze arrow" Bow ammo — one of: Bronze arrow, Iron arrow, Steel arrow, Mithril arrow, Adamant arrow, Rune arrow, Ogre arrow, Bolts, Barbed bolts
ammoWithdraw number (1–1000) 200 Projectiles per bank trip
minStack number (1–50) 1 Ignore projectile stacks smaller than
collectRange number (2–30) 12 Projectile sweep range (tiles)
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 20 Food to withdraw per bank run
fightHpGate number (0–100) 40 Retreat below HP%
restUntilHp number (0–100) 75 Rest until HP% (no-food fallback)
loc1 tile {"x":2704,"z":3726,"level":0} Spot 1 (x,z)
loc2 tile {"x":2701,"z":3719,"level":0} Spot 2 (x,z)
loc3 tile {"x":2717,"z":3720,"level":0} Spot 3 (x,z)
loc4 tile {"x":2710,"z":3717,"level":0} Spot 4 (x,z)
loc5 tile {"x":2713,"z":3727,"level":0} Spot 5 (x,z)
resetTile tile {"x":2712,"z":3688,"level":0} Run-out reset tile (x,z)
fieldRadius number (5–30) 15 Field radius (tiles)
stack number (1–8) 3 Crabs to stack before clearing
bankTile tile {"x":2725,"z":3491,"level":0} Bank stand tile (Seers)
loot string[] ["half of a key","casket","clue scroll","small oyster pearls","oyster pearls","uncut sapphire","uncut emerald","uncut ruby","uncut diamond"] Loot item names
bankStrategy string "Off" Periodic bank — one of: Off, Loot count, Time, Either
bankEveryItems number (1–27) 15 Bank at N loot items
bankEveryMinutes number (1–120) 10 Bank every N minutes
bankCommonJunk boolean true Also bank gems/fruit/beer/kebabs/caskets
solveClues boolean true Solve easy clues

Cooking #

CookBot #

Bank cook loop — withdraw raw fish, cook it one at a time on the range nearest the bank or on a fire you light outside, bank everything, repeat

  • Tags: cooking, banking, firemaking, afk
Setting Type Default Notes
fish string "Raw salmon" Raw fish to cook (contains)
location string "Catherby" Where to cook — one of: Auto, Varrock East, Varrock West, Al Kharid, Draynor, Falador East, Falador West, Edgeville, Seers, Catherby, Yanille, Ardougne West, Ardougne East, Canifis, Shilo Village, Fishing Guild, Shantay Pass, Mage Arena, Grand Tree, Duel Arena, Custom
surface string "Range" Cook on — one of: Range, Fire
logType string "Logs" Logs to burn (Fire only) — one of: Logs, Oak logs, Willow logs, Maple logs, Yew logs, Magic logs
firePlotRadius number (2–16) 8 Fire ground search radius (Fire only)
bankStand tile {"x":2809,"z":3441,"level":0} Bank stand tile (Custom only)
rangeStand tile {"x":2817,"z":3443,"level":0} Range stand tile (Custom only)
rangeName string "Range" Range loc name (Custom only)
bankBooth string "Bank booth" Bank booth loc name
obstacle string "door, gate" Openable obstacles (contains)
leashRadius number (2–20) 8 Cook surface search radius (tiles)

Crafting #

FlaxAIO #

Seers flax all-in-one — pick flax at the field and/or spin it at the wheel into bow strings, banking between. Pick and Spin are both optional toggles (at least one must be on); with both on it picks, spins on the way back, and banks the bow strings

  • Tags: seers, crafting, gathering, banking, afk, flax, bow-strings
Setting Type Default Notes
picking boolean true Pick flax
spinning boolean true Spin flax

FlaxPicker #

Seers flax field picker — pick flax until full, bank it at Seers, repeat

  • Tags: seers, gathering, banking, afk
Setting Type Default Notes
flaxName string "Flax" Flax loc name
pickOp string "Pick" Interact op
fieldTile tile {"x":2741,"z":3444,"level":0} Field centre tile (x,z)
fieldGate tile {"x":2736,"z":3443,"level":0} Field gate/opening (x,z)
bankEntrance tile {"x":2726,"z":3487,"level":0} Bank entrance tile (x,z)
bankStand tile {"x":2725,"z":3493,"level":0} Bank stand tile (x,z)
bankBooth string "Bank booth" Bank booth loc name

FlaxRunner #

Two-player cooperative flax picking and spinning — Runner picks flax and delivers to Spinner; Spinner spins flax into bow strings and banks them

  • Tags: crafting, fletching, flax, bow-strings, trade, two-player, afk
Setting Type Default Notes
mode string "Runner" Mode — one of: Runner, Spinner
partner string "" Partner name
minFlaxCapacity number (1–28) 24 Min flax capacity

FlaxSpinner #

Seers flax spinner — withdraw flax, climb to the spinning wheel, Spin-X into bow string, bank, repeat

  • Tags: seers, crafting, banking, afk
Setting Type Default Notes
product string "Flax" Fibre to spin — one of: Flax, Wool
bankStand tile {"x":2722,"z":3493,"level":0} Bank stand tile (x,z)
ladderTile tile {"x":2714,"z":3471,"level":0} Ladder stand tile (x,z) — inside the house
wheelTile tile {"x":2711,"z":3471,"level":1} Spinning wheel tile (x,z,level)
bankBooth string "Bank booth" Bank booth loc name
ladderName string "Ladder" Ladder/staircase loc name
climbUpOp string "Climb-up" Ladder up op
climbDownOp string "Climb-down" Ladder down op
wheelName string "Spinning wheel" Spinning wheel loc name
spinOp string "Spin" Spinning wheel op
obstacle string "door" Openable obstacles (contains)
leashRadius number (2–20) 8 Wheel/ladder search radius (tiles)

GemCutter #

Banks at the nearest bank, withdraws uncut gems and a chisel, cuts every gem your Crafting level allows — lowest-level first — deposits the cut gems (and crushed gems), and repeats. Leave all gems unchecked to cut everything you can; check specific gems to restrict the run to a subset. Each bank cycle deposits everything from your pack, so start with nothing valuable carried

  • Tags: crafting, gems, banking, members
Setting Type Default Notes
gems string[] [] Gems to cut — one of: Sapphire, Emerald, Ruby, Diamond, Dragonstone, Opal, Jade, Red topaz

LeatherCrafter #

Needle-and-thread crafting loop — banks for leather and makes the best item your Crafting level allows for it

  • Tags: crafting, leather, dragonhide, banking, afk
Setting Type Default Notes
leatherType string "Leather" Leather to use — one of: Leather, Hard leather, Green dragon leather, Blue dragon leather, Red dragon leather, Black dragon leather
threadPerTrip number (1–1000) 100 Thread to keep stocked

TannerBot #

Al Kharid tanning loop — banks hides, tans the full load in one click at the Tanner, and every Nth trip keeps a slot free to buy out Dommik's thread

  • Tags: alkharid, leather, dragonhide, banking, afk
Setting Type Default Notes
hideType string "Soft leather" What to tan — one of: Soft leather, Hard leather, Green dragonhide, Blue dragonhide, Red dragonhide, Black dragonhide
buyThread boolean true Buy thread at Dommik?
threadEveryRuns number (1–50) 5 Thread run every N trips
threadQty number (1–1000) 100 Thread to buy (stacks)
coinsPerTrip number (1–100000) 2000 Coins to top up to

Firemaking #

Firemaker #

Banks logs and burns them along the longest clear lane next to the bank — Varrock east/west, Draynor or Seers

  • Tags: firemaking, banking, varrock, draynor, seers, afk
Setting Type Default Notes
logType string "Logs" What to burn — one of: Logs, Oak logs, Willow logs, Maple logs, Yew logs, Magic logs
location string "Varrock East" Where to burn — one of: Varrock East, Varrock West, Draynor, Seers

Fishing #

Fisher #

Fishes a chosen method at the spot that offers it; banks the catch, optionally cooks at a nearby range, or drops it. Change Cook mode to reveal fish filter, burnt policy, and (for bank-raw-then-cook) the N quantity. Optional Buy/repair buys missing gear from the nearest fishing shop (Harry at Catherby, Gerrant for feathers/fly rod) and can buy bait/feathers up to Bait qty.

  • Tags: gathering, drop, banking, cooking
Setting Type Default Notes
fishMethod string "Small net — shrimp/anchovy" Fishing method — one of: Small net — shrimp/anchovy, Bait rod — sardine/herring, Fly fishing — trout/salmon, Bait rod — pike, Big net — mackerel/cod/bass, Lobster cage — lobster, Harpoon — tuna/swordfish, Harpoon — sharks, Oily rod — lava eel
baitQty number (1–) 1000 Bait / feathers qty
leashRadius number (2–64) 18 Leash radius (tiles)
tickManip string "Off" Tick manip — one of: Off
location string "Auto" Location / full inventory — one of: Auto, Draynor Village, Catherby, Fishing Guild, Barbarian Village, Seers (fly fishing), Karamja (Musa Point), Taverley Dungeon (lava eels), Gnome Stronghold (fishing), None
cookMode string "Off" Cook mode — one of: Off, Cook then bank, Bank raw then cook
cookFish string "All raw" Fish to cook — one of: All raw, Tuna, Swordfish, Lobster, Shark, Salmon, Trout, Shrimps, Anchovies, Custom
cookFishCustom string "" Custom cook filter
burntPolicy string "Drop" Burnt fish — one of: Drop, Bank
bankRawBeforeCook number (1–) 56 Bank N raw before cook
afterCookCycle string "Stop" After cook cycle — one of: Stop, Continue
muleMode string "Off" Mule mode — one of: Off, Gatherer, Mule, Cooker, Supplier
mulePartner string "" Mule partner name(s)
toolAcquire string "Off" Acquire tools — one of: Off, Buy / repair
forgetfulBank boolean false Forgetful bank exits
purgePackOnStart boolean true Bank junk on start
packJunk string "Bank" Event junk while gathering — one of: Bank, Drop, Off

Fletching #

BankFletcher #

Bank-standing fletcher — keeps the knife (or bow string), Make-X logs into shafts/unstrung bows, or spam-string unstrung bows and attach arrows

  • Tags: fletching, banking, afk, bows, arrows, stringing
Setting Type Default Notes
material string "Logs" Log type — one of: Logs, Oak logs, Willow logs, Maple logs, Yew logs, Magic logs
product string "Arrow shafts" Fletch product — one of: Arrow shafts, Short bow, Long bow, String short bow, String long bow, Headless arrows, Bronze arrows, Iron arrows, Steel arrows, Mithril arrows, Adamant arrows, Rune arrows
bankStand tile {"x":3185,"z":3440,"level":0} Bank stand tile (x,z)
bankBooth string "Bank booth" Bank booth loc name
leashRadius number (2–20) 6 Booth search radius (tiles)

DartFletcher #

Spam-attaches feathers to stackable dart tips at the five-action-per-tick server ceiling; runs anywhere until either input stack is empty

  • Tags: fletching, darts, members, fast
Setting Type Default Notes
tier string "Bronze" Dart tier — one of: Bronze, Iron, Steel, Mithril, Adamant, Rune

Herblore #

HerbCleaner #

Banks at the nearest bank, withdraws unidentified herbs, cleans (identifies) every one your Herblore level allows — lowest-level first — deposits the cleaned herbs, and repeats. Leave all herbs unchecked to clean everything you can; check specific herbs to restrict the run to a subset. Each bank cycle deposits everything from your pack, so start with nothing valuable carried

  • Tags: herblore, identify, clean, banking, members
Setting Type Default Notes
herbs string[] [] Herbs to clean — one of: Guam leaf, Marrentill, Tarromin, Harralander, Ranarr weed, Toadflax, Irit leaf, Avantoe, Kwuarm, Snapdragon, Cadantine, Lantadyme, Dwarf weed, Torstol, Snake weed, Ardrigal, Sito foil, Volencia moss, Rogues purse

HerbloreSecondaries #

Collects one herblore secondary — red spiders' eggs, snape grass, eye of newt, chocolate dust (buy+grind), white berries (dragonfire shield), or toad's legs — with food on dangerous routes and a 5k coin cap for shops

  • Tags: herblore, secondaries, banking, shopping, loot
Setting Type Default Notes
secondary string "Red spiders' eggs" Secondary — one of: Red spiders' eggs, Snape grass, Eye of newt, Chocolate dust, White berries, Toad's legs
loadout string "" Loadout — one of:
foodWithdraw number (0–27) 10 Food to withdraw

PotionMaker #

Banks at the nearest bank, withdraws vials of water and a chosen herb, spam-makes 14 unfinished potions, then withdraws a chosen secondary to finish them and deposits the potions, repeating the cycle. Each leg picks an herb and a secondary from the dropdowns, or types one via Custom

  • Tags: herblore, potion, banking, members, afk
Setting Type Default Notes
herb string "Custom" Herb — one of: Guam leaf, Marrentill, Tarromin, Harralander, Ranarr weed, Toadflax, Irit leaf, Avantoe, Kwuarm, Snapdragon, Cadantine, Lantadyme, Dwarf weed, Torstol, Custom
herbCustom string "Guam leaf" Custom herb
secondary string "Custom" Secondary — one of: Eye of newt, Red spiders' eggs, Limpwurt root, Snape grass, Unicorn horn dust, White berries, Dragon scale dust, Wine of zamorak, Jangerberries, Custom
secondaryCustom string "Eye of newt" Custom secondary

RoguesPurse #

Infinite Herblore grind at the fungus-covered cavern wall under the Karamja jungle — searches, identifies, and drops Rogues purse on the tick. Walks itself there; needs Herblore 3 and Jungle Potion past the point where Trufitus asks for the purse

  • Tags: herblore, karamja, members, afk

VialFiller #

Falador vial-filling loop — banks empty vials, fills them one by one at the fountain, and can restock from Jatix in Taverley every Nth trip

  • Tags: falador, vials, water, banking, afk
Setting Type Default Notes
bank string "Falador West" Which Falador bank — one of: Falador West, Falador East
buyVials boolean false Buy vials at Jatix?
buyEveryRuns number (1–50) 5 Shop run every N trips
buyQty number (1–28) 27 Empty vials to buy
coinsPerTrip number (1–100000) 1000 Coins to top up to

Magic #

AIO Teleport #

Automated teleportation with intelligent banking and safety features

  • Tags: teleport, magic, banking, aio
Setting Type Default Notes
teleportName string "progressive" Teleport Destination — one of: ⚡ Progressive (Best for your level), Varrock Teleport (Lvl 25), Lumbridge Teleport (Lvl 31), Falador Teleport (Lvl 37), Camelot Teleport (Lvl 45), Ardougne Teleport (Lvl 51), Watchtower Teleport (Lvl 58)
lawBatchSize number (10–10000) 1000 Law Rune Batch Size
minLawRunes number (10–1000) 100 Minimum Law Runes
useStaffRunes boolean true Use Staff Runes

Alcher #

High alchemy loop — tick the items to alch and the bot drains them richest first, withdrawing each as notes and casting High Level Alchemy (fire staff + nature runes) until the bank is out, then moving to the next

  • Tags: magic, high alchemy, alchemy, banking, noted
Setting Type Default Notes
items string[] ["black_dragonhide_body","red_dragonhide_body","blue_dragonhide_body","dragonhide_body","black_dragonhide_chaps","red_dragonhide_chaps","blue_dragonhide_chaps","dragonhide_chaps","magic_longbow","steel_platebody","yew_longbow"] Items to alch — one of: Custom item (named below), Rune platebody (39,000), Rune 2h sword (38,400), Rune platelegs (38,400), Rune kiteshield (32,640), Rune chainbody (30,000), Rune sq shield (23,040), Rune full helm (21,120), Rune scimitar (15,360), Air battlestaff (9,300), Earth battlestaff (9,300), Fire battlestaff (9,300), Water battlestaff (9,300), Black d'hide body (8,088), Adamant platebody (7,680), Red d'hide body (6,738), Blue d'hide body (5,616), Green d'hide body (4,680), Battlestaff (4,200), Adamant 2h sword (3,840), Adamant platelegs (3,840), Black d'hide chaps (3,732), Adamant kiteshield (3,264), Mithril platebody (3,120), Red d'hide chaps (3,108), Blue d'hide chaps (2,592), Green d'hide chaps (2,340), Black platebody (2,304), Mithril 2h sword (1,560), Mithril platelegs (1,560), Magic longbow (1,536), Mithril kiteshield (1,326), Steel platebody (1,200), Yew longbow (768), Steel 2h sword (600), Steel platelegs (600), Maple longbow (384)
customItem string "" Custom item
alchs number (1–1000) 27 Alchs per trip

Mining #

CoalTrucks #

Mines coal at the Coal Trucks, buffers 120 in the trucks, then drains them into the Seers bank — needs Mining 30 and a pickaxe. No combat handling: the level-27 giant bats are aggressive below 55 combat.

  • Tags: mining, coal, seers, banking

EssMiner #

Rune essence loop — Aubury teleport, one-click mine to a full pack, portal back, bank at Varrock East. Needs Rune Mysteries; uses your best pickaxe and buys the exact best usable tier from Nurmof when banked coins cover it

  • Tags: varrock, mining, banking, afk
Setting Type Default Notes
pickaxe string "Best available" Pickaxe — one of: Best available, Rune, Adamant, Mithril, Steel, Iron, Bronze
purgePackOnStart boolean true Bank junk on start

Miner #

Mines the selected rock types, then banks the ore at the nearest bank or drops it (power-mining). Optional trip food is eaten when its full heal fits or to turn food slots into more ore slots. Needs a pickaxe (best available is restocked from the bank when Full inventory is Auto). Optional Buy/repair acquires picks from Nurmof (and repairs broken picks).

  • Tags: gathering, banking, drop
Setting Type Default Notes
rocks string[] ["Iron"] Rock types — one of: Clay, Copper, Tin, Iron, Silver, Coal, Gold, Mithril, Adamantite, Runite
leashRadius number (2–64) 10 Leash radius (tiles)
location string "Auto" Location / full inventory — one of: Auto, Al Kharid Mine (29 Combat recommended), Barbarian Village, Coal Trucks (55 Combat recommended), Crafting Guild, Desert Mining Camp (91 Combat recommended), Desert Mining Camp Surface (91 Combat recommended), Dwarven Mine (65 Combat recommended), Edgeville Dungeon Mine (85 Combat recommended), Fight Arena Mine, Grand Tree Mine, Heroes Guild, Lava Maze Runite Mine (69 Combat recommended), Legends Guild Iron (east), Legends Guild Iron (west), Mining Guild, North Brimhaven Mine, Rimmington Mine, Shilo Village, South-east Ardougne Mine, Southeast Varrock Mine, Southwest Varrock Mine, West Lumbridge Swamp Mine, Wilderness Hobgoblin Mine (57 Combat recommended), Wilderness Skeleton Mine (45 Combat recommended), None
food string "Lobster" Food — one of: Shark, Lobster, Swordfish, Tuna, Salmon, Trout, Pike, Bass, Herring, Sardine, Anchovies, Shrimps, Cooked meat, Cooked chicken, Bread, Stew, Cake, Chocolate cake, Plain pizza, Meat pizza, Anchovy pizza, Pineapple pizza, Redberry pie, Meat pie, Apple pie
foodWithdraw number (0–27) 0 Food to withdraw
tickManip string "Off" Tick manip — one of: Off
muleMode string "Off" Mule mode — one of: Off, Gatherer, Mule, Cooker, Supplier
mulePartner string "" Mule partner name(s)
toolAcquire string "Off" Acquire tools — one of: Off, Buy / repair
forgetfulBank boolean false Forgetful bank exits
purgePackOnStart boolean true Bank junk on start
packJunk string "Bank" Event junk while gathering — one of: Bank, Drop, Off

Money making #

MarketMaker #

Player shop — stands at a bank, buys and sells the items in an order book, quotes in public chat ("buy 100 iron ore"), and declines any trade that does not match what it quoted

  • Tags: trading, shop, bank, chat, afk
Setting Type Default Notes
priceBook string "" Order book — one of:
spot tile {"x":2725,"z":3491,"level":0} Stand tile (x,z)
advertiseSeconds number (0–600) 60 Advertise every (s)
engagementTimeoutSeconds number (15–600) 90 Transaction window (s)
intentSeconds number (15–600) 90 Buy request lifetime (s)
cooldownSeconds number (0–3600) 15 Cooldown after a failed trade (s)
coinFloat number (0–100000000) 200000 Coins to carry (float)
blacklist string[] [] Refuse these names

ShopBuyout #

Parks at ONE shop and buys it out repeatedly on a total gp budget — no routing. Defaults to Lundail's Mage Arena rune shop (banks via Gundai's dialog); get the bot to the shop yourself.

  • Tags: wilderness, shopping, banking, runes, afk
Setting Type Default Notes
shop string "Aemad's vials — East Ardougne (Ardougne East bank)" Shop — one of: Aemad's vials — East Ardougne (Ardougne East bank), Mage Arena runes — Lundail (Gundai bank), Betty's runes — Port Sarim (Falador West bank), Aubury's runes — Varrock (Varrock East bank), Lowe's arrows — Varrock (Varrock East bank), Hickton's arrows — Catherby (Catherby bank), Gerrant's feathers — Port Sarim (Draynor bank), Harry's fishing — Catherby (Catherby bank), Bob's axes — Lumbridge (Draynor bank), Nurmof's pickaxes — Dwarven Mine (Falador East bank), Wizard Guild runes — Yanille (Yanille bank)
budgetGp number (100–) 250000 Total gp to spend
perTripGp number (100–) 100000 Gp per bank trip
stopFloorGp number (0–) 5000 Stop below bank gp
buyItems string[] [] Items to buy (empty = all stock) — one of: Adamant arrow, Adamant arrowtips, Adamant pickaxe, Air rune, Ball of wool, Battlestaff, Big fishing net, Blood rune, Body rune, Bolts, Bronze arrow, Bronze arrowtips, Bronze axe, Bronze pickaxe, Chaos rune, Cooked meat, Cosmic rune, Crossbow, Death rune, Earth rune, Eye of newt, Feather, Fire rune, Fishing bait, Fishing rod, Fly fishing rod, Harpoon, Iron arrow, Iron arrowtips, Iron axe, Iron battleaxe, Iron pickaxe, Law rune, Lobster pot, Longbow, Mind rune, Mithril arrow, Mithril arrowtips, Mithril battleaxe, Mithril pickaxe, Nature rune, Oak longbow, Oak shortbow, Papyrus, Raw anchovies, Raw bass, Raw cod, Raw herring, Raw lobster, Raw mackerel, Raw pike, Raw salmon, Raw sardine, Raw shark, Raw shrimps, Raw swordfish, Raw trout, Raw tuna, Rope, Rune arrow, Rune arrowtips, Rune pickaxe, Shortbow, Small fishing net, Soul rune, Staff of air, Staff of earth, Staff of fire, Staff of water, Steel arrow, Steel arrowtips, Steel axe, Steel battleaxe, Steel pickaxe, Studded body, Studded chaps, Tinderbox, Vial of water, Water rune, Wizards hat
recheckSeconds number (5–600) 60 Restock recheck (s)

ShopRunner #

World shop-run supply loop — cycles shop clusters buying Herblore supplies, feathers, runes, and arrows/arrowtips, banking between clusters with capped gp withdrawals; skips shops until stock regenerates

  • Tags: shopping, banking, worldwalker
Setting Type Default Notes
buyItems string[] ["Adamant arrow","Adamant arrowtips","Air rune","Body rune","Bronze arrow","Bronze arrowtips","Chaos rune","Cosmic rune","Death rune","Earth rune","Eye of newt","Feather","Fire rune","Iron arrow","Iron arrowtips","Law rune","Mind rune","Mithril arrow","Mithril arrowtips","Nature rune","Rune arrow","Rune arrowtips","Soul rune","Steel arrow","Steel arrowtips","Vial","Vial of water","Water rune"] Items to buy — one of: Adamant arrow, Adamant arrowtips, Air rune, Body rune, Bronze arrow, Bronze arrowtips, Chaos rune, Cosmic rune, Death rune, Earth rune, Eye of newt, Feather, Fire rune, Iron arrow, Iron arrowtips, Law rune, Mind rune, Mithril arrow, Mithril arrowtips, Nature rune, Rune arrow, Rune arrowtips, Soul rune, Steel arrow, Steel arrowtips, Vial, Vial of water, Water rune
gpBufferPct number (0–100) 25 Gp buffer %
maxGpPerLeg number (1000–) 100000 Max gp per withdrawal
stopFloorGp number (0–) 5000 Stop below bank gp
mageArena boolean true Mage Arena leg

DoorOpener #

Walks to a chosen tile and opens the nearest shut door every tick

  • Tags: door, gate, utility, afk
Setting Type Default Notes
stand tile {"x":3215,"z":3212,"level":0} Stand tile (x,z)
leashRadius number (1–20) 8 Door search radius (tiles)
obstacle string "door, gate" Openable names (contains)

WalkTo #

Walks to a chosen destination and stops — Lumbridge, Varrock, Falador, Ardougne, Rellekka, Taverley (centre); Draynor, Al Kharid, Edgeville, Seers, Catherby, Yanille (bank); or a custom tile

  • Tags: navigation, utility, web-walk
Setting Type Default Notes
destination string "Lumbridge" Destination — one of: Map pick, Lumbridge, Varrock, Falador, Ardougne, Rellekka, Taverley, Draynor, Al Kharid, Edgeville, Seers' Village, Catherby, Yanille
customTile tile {"x":0,"z":0,"level":0} Map pick tile (x,z)
arriveRadius number (0–12) 0 Arrive within (tiles)

Prayer #

BoneBurier #

Bank-standing Prayer trainer — withdraws full loads of an exact bone name and buries them until the bank is empty

  • Tags: prayer, bones, banking, afk
Setting Type Default Notes
boneName string "Bones" Bone name (exact)

Quest #

AIOQuester #

All-in-one quest completer — queues the implemented quests (empty selection = all), provisions items bank-first, runs each to journal-complete

  • Tags: quest, queue, aio
Setting Type Default Notes
quests string[] [] Quest queue (empty = all) — one of: Big Chompy Bird Hunting, Biohazard, Black Knight's Fortress, Clock Tower, Cook's Assistant, Death Plateau, Demon Slayer, Digsite Quest, Doric's Quest, Dragon Slayer, Druidic Ritual, Dwarf Cannon, Eadgar's Ruse, Elemental Workshop, Ernest the Chicken, Family Crest, Fight Arena, Fishing Contest, Gertrude's Cat, Goblin Diplomacy, Hazeel Cult, Hero's Quest, Holy Grail, Horror from the Deep, Imp Catcher, Jungle Potion, Legends Quest, Lost City, Merlin's Crystal, Monk's Friend, Murder Mystery, Nature Spirit, Observatory Quest, Pirate's Treasure, Plague City, Priest in Peril, Prince Ali Rescue, Regicide, Romeo & Juliet, Rune Mysteries Quest, Scorpion Catcher, Sea Slug Quest, Shades of Mortton, Sheep Herder, Sheep Shearer, Shield of Arrav, Shilo Village, Tai Bwo Wannai Trio, Temple of Ikov, The Fremennik Trials, The Grand Tree, The Knight's Sword, The Restless Ghost, The Tourist Trap, Tree Gnome Village, Tribal Totem, Troll Stronghold, Underground Pass, Vampire Slayer, Watch Tower, Waterfall Quest, Witch's House, Witch's Potion
loadout string "" Loadout — one of:
food string "Lobster" Food — one of: Shark, Lobster, Swordfish, Tuna, Salmon, Trout, Pike, Bass, Herring, Sardine, Anchovies, Shrimps, Cooked meat, Cooked chicken, Bread, Stew, Cake, Chocolate cake, Plain pizza, Meat pizza, Anchovy pizza, Pineapple pizza, Redberry pie, Meat pie, Apple pie
arravGang string "random" Shield of Arrav gang — one of: random, phoenix, blackarm
arravPartner string "" Shield of Arrav partner
arravCerts number (1–50) 2 Shield of Arrav certificates
heroPartner string "" Hero's Quest partner
legendsReward string "Prayer" Legends Quest reward — one of: Attack, Defence, Strength, Hitpoints, Prayer, Magic, Woodcutting, Crafting, Smithing, Herblore, Agility, Thieving
verbose boolean true Verbose step log

ArravSupplier #

Shield of Arrav certificate faucet — joins both gangs from one account, farms both shield halves and banks certificates for other bots; never redeems, so the chest and the curator keep working

  • Tags: quest, shield of arrav, certificate, supplier
Setting Type Default Notes
certTarget number (2–200) 10 Certificates to bank
partner string "" Bootstrap key partner

Barcrawl #

Alfred Grimhand's Barcrawl — banks for the drinks, gets the card from the outpost guard, tours all ten bars nearest-first and hands it back in (opens the Barbarian Outpost gate)

  • Tags: miniquest, barcrawl, barbarian outpost, gate

Runecrafting #

MuleCrafter #

Crafter + mule runecrafting loop — both run bank→ruins→bank each cycle. Crafter has the talisman, crafts at the altar, trades runes for essence at the ruins. Mule ferries essence to the ruins and runes back to the bank. Dry mule signals at the bank and the crafter shares 1/N essence. Multi-mule round-robin with comma-separated partner names.

  • Tags: runecrafting, trade, crafter, mule, falador, edgeville
Setting Type Default Notes
rune string "Air rune" Rune — one of: Air rune, Mind rune, Water rune, Earth rune, Fire rune, Body rune, Cosmic rune, Chaos rune, Nature rune, Law rune, Death rune
mode string "Crafter" Mode — one of: Crafter, Mule
partner string "" Partner name(s) (Optional for Crafter)
bankFill boolean true Fill essence at bank

NatureCrafter #

Master Nature Crafter — a master stands at the nature altar (Karamja), takes essence from configured runners via trade, and crafts natures; runners bank essence at Ardougne, un-note it at the general store, and ship it to the master. Mode + partner name(s) via settings

  • Tags: runecrafting, nature, trade, master, runner, karamja
Setting Type Default Notes
rune string "Nature runes" Rune — one of: Nature runes, Air runes
mode string "Master" Mode — one of: Master, Runner
partner string "" Partner name(s)
bankEvery number (0–) 60 Bank everything every N minutes (0 = never)
withdrawEss number (0–) 0 Essence per restock (0 = default)
withdrawCoins number (0–) 10000 Coins target at restock
stayInAltar boolean false Stay in the altar

RuneCrafter #

AIO Runecrafting (Air/Earth) — Solo banks its own essence and crafts at the altar; a Runner needs its own talisman and carries a full 26-essence load into the altar; the Mule Recipient camps next to the altar, never leaves, and crafts between the deliveries runners bring it

  • Tags: runecrafting, banking, trade, runner, mule, afk
Setting Type Default Notes
rune string "Air runes" Rune — one of: Air runes, Earth runes
mode string "Solo" Mode — one of: Solo, Runner, Mule Recipient
partner string "" Trade essence to (IGN)

Smithing #

SmelterBot #

Al Kharid smelter — withdraw ore, use it on the Furnace to smelt bars (all 8 bar types), bank, repeat

  • Tags: smithing, smelting, banking, afk
Setting Type Default Notes
bar string "Bronze" Bar to smelt — one of: Bronze, Iron, Silver, Steel, Gold, Mithril, Adamant, Rune
bankStand tile {"x":3269,"z":3167,"level":0} Bank stand tile (x,z)
furnaceStand tile {"x":3275,"z":3185,"level":0} Furnace stand tile (x,z)
furnaceName string "Furnace" Furnace loc name
bankBooth string "Bank booth" Bank booth loc name
obstacle string "door, gate" Openable obstacles (contains)
leashRadius number (2–20) 8 Furnace search radius (tiles)

SmithingBot #

Varrock anvil smithing — withdraw bars + a hammer, make the chosen item at the anvil, bank the products, repeat

  • Tags: smithing, anvil, banking, afk
Setting Type Default Notes
bar string "Bronze" Bar tier — one of: Bronze, Iron, Steel, Mithril, Adamant, Rune
product string "Dagger" Item to smith — one of: Dagger, Sword, Scimitar, Longsword, 2h sword, Axe, Mace, Warhammer, Battleaxe, Chainbody, Platelegs, Plateskirt, Platebody, Med helm, Full helm, Sq shield, Kiteshield, Nails, Dart tip, Arrowtips, Knife, Wire, Claws
anvilStand tile {"x":3188,"z":3425,"level":0} Anvil stand tile (x,z)
bankStand tile {"x":3185,"z":3440,"level":0} Bank stand tile (x,z)
bankBooth string "Bank booth" Bank booth loc name
leashRadius number (2–20) 6 Anvil search radius (tiles)

Superheater #

Smelts bars with the Superheat Item spell instead of a furnace — withdraws ore, casts onto the primary ore, banks the bars, repeat

  • Tags: smithing, magic, superheat, banking
Setting Type Default Notes
bar string "Bronze" Bar to smelt — one of: Bronze, Iron, Silver, Steel, Gold, Mithril, Adamant, Rune, Blurite
natures number (28–1000) 50 Nature runes to keep in the pack

Thieving #

ArdyCakes #

Baker's-stall cake thiever — steals on the golden stand, resets nearby when watched, banks full packs, flees (kites) or fights a catching guard per guardResponse, solves clue drops

  • Tags: ardougne, thieving, banking, clues, afk
Setting Type Default Notes
guardResponse string "Flee" Guard response — one of: Flee, Fight
solveClues boolean true Solve clue drops

ArdyThiever #

Low-level East Ardougne pickpocket bot — steals cake for food, pickpockets Guard/Knight/Paladin/Hero, flees (kites) or fights the guard per the guardResponse setting, banks loot + junk, grabs ground coins, solves clue drops

  • Tags: ardougne, thieving, banking, clues, afk
Setting Type Default Notes
thieveTarget string "Guard" Pickpocket target — one of: Guard, Knight of Ardougne, Paladin, Hero
guardResponse string "Flee" Guard response — one of: Flee, Fight
panicHp number (0–100) 25 Panic below HP% (no food)
restUntilHp number (0–100) 60 Regen to HP% when bank empty
foodTarget number (1–27) 22 Fill food to (count)
restockAtFood number (0–26) 3 Restock when food drops to
bankAtLootSlots number (1–27) 12 Bank at loot slots
solveClues boolean true Solve clue drops
bankStrategy string "Off" Periodic bank — one of: Off, Loot count, Time, Either
bankEveryItems number (1–27) 15 Bank at N loot items
bankEveryMinutes number (1–120) 10 Bank every N minutes
bankCommonJunk boolean true Also bank gems/fruit/beer/kebabs/caskets

Thiever #

Pickpockets an NPC (Man by default), eats after failed steals, and optionally banks to restock food before returning to the start tile

  • Tags: pickpocket, coins, banking, food
Setting Type Default Notes
target string "Man" Pickpocket target — one of: Man, Woman, Farmer, Warrior woman, Al-Kharid warrior, Rogue, Guard, Knight of Ardougne, Watchman, Paladin, Hero
action string "Pickpocket" Action
loadout string "" Loadout — one of:
banking string "None" Food banking — one of: None, Auto
foodWithdraw number (1–27) 22 Food to carry
bankAtFood number (0–26) 0 Bank at food remaining
suicide boolean false Suicide thieving
dropMatch string "" Drop when full (name contains)
loot string "coins" Pick up from ground (name contains)
obstacle string "door, gate" Openable obstacles (name contains)
leashRadius number (2–40) 19 Leash radius (tiles)

Treasure Trails #

ClueSolver #

Solves the easy clue scroll (or opens the casket) in your pack — banks everything except clue/food/spade at the nearest bank, walks the trail, opens the reward. Idles until you hand it a clue.

  • Tags: clues, banking, utility
Setting Type Default Notes
loadout string "" Loadout — one of:
foodWithdraw number (1–27) 8 Food to withdraw
restorePrayer boolean true Top up prayer between trails
useTeleports boolean true Use teleports

Utility #

BankSorter #

Walks to a bank and rewrites the slot order into categories, coins first and junk last, then stops. Optionally reports, and drops, quest items a finished quest no longer needs

  • Tags: bank, sort, tidy, quest
Setting Type Default Notes
sortBank boolean true Sort the bank
reportQuestJunk boolean true Report obsolete quest items
dropQuestJunk boolean false Drop what the report found

Woodcutting #

GnomeMagicChopper #

Locates every Magic tree in Tree Gnome Stronghold (west 2372,3425 / south-bank 2433,3410 / east 2491,3413), runs to the nearest one that is up, and chops it. If none are up it hops to the next pin. Banks at the upstairs gnome booths (stairs 2444,3416 and 2445,3443 only). If fletching is on: magic shortbows at 80 / longbows at 85. On death: Lumbridge knife spawn, 500gp, Steel axe from Bob, SneakyArdougne boats, then gnome restock.

  • Tags: woodcutting, fletching, magic, gnome, stronghold, shortbow, longbow, death-recovery
Setting Type Default Notes
fletchLogs boolean true Fletch logs into bows

Woodcutter #

Chops the chosen tree type, then banks logs, drops them, or burns a full load (chop-then-burn). Needs an axe; burn mode also needs a tinderbox (both restock from the bank when Full inventory is Auto). Optional Buy/repair acquires axes from Bob or smiths mith+ from bars.

  • Tags: gathering, banking, drop, firemaking
Setting Type Default Notes
treeName string "Tree" Tree name — one of: Tree, Oak, Willow, Maple tree, Yew, Magic tree
leashRadius number (2–64) 10 Leash radius (tiles)
location string "Auto" Location / full inventory — one of: Auto, Draynor (trees), Draynor Oaks, Draynor Willows, Seers (trees), Seers Oaks, Seers Willows, Seers Maples, Seers Yews (cemetery), Edgeville Yews, Sorcerer's Tower, Gnome Stronghold, S Falador Oaks, Lumbridge Farmer Willows, Lumbridge Castle Willows, None
tickManip string "Off" Tick manip — one of: Off
burnMode string "Off" Burn mode — one of: Off, Chop then burn
fireSpot string "Auto" Fire spot — one of: Auto, Varrock East, Varrock West, Draynor, Seers
muleMode string "Off" Mule mode — one of: Off, Gatherer, Mule, Cooker, Supplier
mulePartner string "" Mule partner name(s)
toolAcquire string "Off" Acquire tools — one of: Off, Buy / repair
forgetfulBank boolean false Forgetful bank exits
purgePackOnStart boolean true Bank junk on start
packJunk string "Bank" Event junk while gathering — one of: Bank, Drop, Off

See also #

Docs built from rs2b0t 100adccc 2026-09-02. Non-affiliation disclaimer. Built on the Lost City project.